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These devices are used only with the Zero-P system.ġ A record in this database is created when a firm initiates a correction or removal action. To ensure a broad and accurate distribution of notification, affected consultants and customers are defined as having been shipped Zero-P 3.0 mm Titanium Cervical Spine Locking Screws. This packet was sent via USPS certified mail on March 26, 2009. All affected Synthes Sales Consultants and Customers were notified of this labeling change via distribution of the updated Technique Guide and a notification letter. They were supplied with an electronic version of the corrected Technique Guide on March 11, 2009. They were instructed to review changes with their surgeons.
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The Technique Guide provided incorrect information related to use of the Torque Limiting Attachment during screw insertion and final tightening.Īll affected Synthes Spine Sales Consultants were notified of the Labeling Correction via email on February 10, 2009. Tip breakage, due to inadequate instructions for use. Synthes Zero-P StarDrive Screwdriver Shaft, T8, self-retaining, quick coupling, for use in spinal fusion surgery.
#Stardrive 2 guide code
Screwdriver instructions - Product Code ODP
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Discharger - Causes enemy ship capacitors to discharge 2500 power on hull impact.Rockets - reliable guided mini-rockets : Heavy unguided variant available.Death Ray - A terrible beam weapon stripped from the wreck of the masters.Dark Particle Beam - Weapon emits quick and violent bursts of energy.Graviton Beam - Beam weapon with a slowing effect.Fusion Beam - Particle beam weapon that that does increased damage to hulls.Ion Beams - Basic particle beam that are not terribly effective.Anti-matter Torpedo - A conventional torpedo with an anti-matter warhead.Heavy Torpedo - Missile stopping power in a single and inexpensive package.Chaos Cannon - Damage multiplied randomly from 0- 10x.Disruptor Cannons - A superior energy cannon with superior energy requirements.Laser Cannons - basic but versatile ship weapons capable of filling many roles.Cluster Cannons - Projectile deploys cluster munitions equipped with proximity fuses.Flak Cannon - Excellent Point defence weapon.Weak against sheilds and slightly inaccurate. Vulcan Cannon - Rapid fire weapon with no range dissipation.
#Stardrive 2 guide driver
Mass Driver - Large, long range cannon.Weapons modules must usually be placed on the outside section (coloured blue) of a ship during ship design. Projectile/chemical weapons such as railguns and missiles require ordnance and impart momentum, while energy weapons such as laser cannons and beams require power. Weapons modules include things such as laser cannons and missiles.